Modified Consumer Firmware: 7 But you'll need a python or another medium ship to land at sothis mining (and lots of cargo space) which is where the Anaconda will lose out because it's too big to land there. It you go to run between sothis and ceos, use sothis mining for that system and you can make 6-10mil per run delivering materials back to Ceos, on top of all the boom data deliveries you can take. The problem with this is every time you jump into Super Cruise or Hyperspace you over heat. The following information describes the specific choices in the build and offers some customization options. Farming materials would obviously be nice as well, but I'm more concerned with getting access at all first. This category only includes cookies that ensures basic functionalities and security features of the website. SS: 8D Sensors [+2] And there are more useful things for the optional slots. I use a Python built like this for the engineering grind: In a simple sentence. As the Thargoids sweep through what was human inhabited and controlled space, theyre destroying every ship on site, destroying colonies, everything they come across, and dumping Caustic clouds onto inhabited worlds. You also have the option to opt-out of these cookies. I'd say that I'm making 20 - 50m per hour invested in it. It means you can use neutron jumps with no hesitation. FD: 6A Frame Shift Drive [+2] Mass -85.0%; Integrity -50.0% Vanadium: 26 Lightweight 5 100.0% This website has no affiliation or direct endorsement from Frontier Development or Elite Dangerous. Looking for a Solid Anaconda build No engineering. Engine Focused 4 100.0%, Stripped Down Having said all that, it would bring the max range to 84.17, When fuelling, it you know you're going to be Neutron jumping, try to keep the 4C tank at less then half for the final jump. n- means turrent, + means gimbled, 320 tons of space, 151 millon dollars. The author of this topic has marked a post as the answer to their question. It will max out at over 750 m/s, its super manoeuvrable and carries everything you need on a short exploration trip. All in a small ship so you dont have to run that far to the elevator when docking. When you buy your Anaconda, it will come with the following modules already installed: Core Internal1C Lightweight Alloy8E Power Plant7E Thrusters6E Frame Shift Drive5E Life Support8E Power Distributor8E Sensors5C Fuel Tank (32t), Hardpoints1F Fixed Pulse Laser1F Fixed Pulse Laser. Want to help support the channel? This ship is already fitted with most scanners and equipment you will need out in the black, and there is even plenty of room in the build to add you own modules in case your want more optional modules like limpets. I wanted a build that could be simultaneously outfitted with both mining and offensive hardpoints without too much module management, but could ultimately take a sizeable beating long enough for me to either kill the attacker(s) or fire up. So if using and hearing the boost is important to you, then simply increase the Power Plant and Power Distributor until the boost option returns. The PAS has no mass (magic box!) Heat Conduction Wiring: 11 You can Google that yourself! Build with the sole purpose of exploration, soon to depart LHS 197 for Colonia. Pharmaceutical Isolators: 10 get me 10 painite, travel 5kLY from home, get combat vouchers, etc.). Shielded 5 100.0% The Guardian FSD Booster and the Repair Limpet Controller. My recommendation: start with one of the FSD engineers (there are two available from the start, I think) and upgrade your Conda FSD. So with that in mind, sell off everything in the Utility Mounts and Hardpoints. It's one of the best medium ships available owing to its versatility and impressive Jump Range. Optimal Mass -12.5%; Optimal Multiplier +39.3% Want to help support the channel? 2020-05-14 Anaconda (Best for long distance multipurpose exploration) The Pilot reviews the Anaconda. A simple fly-by is all thats needed to fill it up after each jump. I meant that I'm looking for a ship to actually unlock the engineers with, doing all of their initial busywork (e.g. Atypical Encryption Archives: 7 He writes for a wide variety of mediums. To get to the Anaconda Graveyard! For the record, I am a winner of the "Mach 6 Challenge" in Kerbal Space Program for air breathing, jet powered flight!. That far out, no one but the Fuel Rats would dare attempt the long journey to get them back home in the event of a malfunction. Core Dynamics Composites: 10 Fuel : 32 T Shipyard. Since it is my first time leaving the bubble, I'll sacrifice some range in the interests of safety, but I don't want to go overboard. Theres only one hardpoint: a Mining Laser. But I digress. Nickel: 4 Built and modified to tackle Haz Rez sites and have a decent enough cargo capacity to make her a reasonably good trader. 2 5d clc limpets, 1 3d plc limpet, 1 5d fighter hanger, 8x point defense, better than 500 million dollar one, . There it is: The Bubble Buster. Espaol - Latinoamrica (Spanish - Latin America). FT: 5C Fuel Tank (Cap: 32), 7: 7A Fuel Scoop [+2] Proto Light Alloys: 34 150 - 200 mil/hour Dual-Painite mining | Advanced miners guide | Elite Dangerous. 27.00 MW deployed (102%) With a 7A Fuel Scoop you can only stay as long as you have Heat Sinks (HS) to cool your ship. Extremely efficient fuelling. For Combat. Germanium: 9 Mass -80.0%; Integrity -50.0%; Scan Angle -25.0% Create an account to follow your favorite communities and start taking part in conversations. An Unladen Jump Range of 9.41 lightyears to a maximum of 41.45 lightyears if upgraded. High Density Composites: 15 Datamined Wake Exceptions: 10 SLOT. Safety First Anaconda Explorer. Especially the fed grind. Description: A combat fitted Anaconda that requires no engineering and is easily able to run in haz-res sites. The Bubble Buster refuels completely in less than twenty seconds. Tags Building a maximum range Anaconda. #Ships RELATED: Elite Dangerous Player Goes On 85,000 Light Year Journey Without Key Tool Theres room for customization, but this build should serve most use cases as-is. You can synthesize limpets when needed. Untypical Shield Scans: 10 Imperial Clipper ELITE DANGEROUS SHIP BUILDS. The Anaconda is the pride of Faulcon deLacy's ship yards. High Caustic Res AX Anaconda by CMDR Mughragh, Vagrant Survivor by CMDR Rozoeh / CMDR Rattling Revenant, Vagrant Survivor, Deep Space Explorer [VS-DSE] by CMDR Rozoeh / Rattling Revenant, Anaconda Miner-Fighter by CMDR Rooker, Anaconda TFS Analise by CMDR DJCuzzUK, Anaconda Strike 3.0 by CMDR brusslsproute. Shield Emitters: 27 Its also excellent at traveling great distances inside the bubble. These cookies do not store any personal information. Atypical Disrupted Wake Echoes: 6 Enough room for an SRV hangar, very good jump-range, runs very cool, very maneuverable, can land almost anywhere. Instead, theres an even spread of priorities designed to keep the ship fun to fly and versatile while maintaining a top-tier Jump Range that rivals some of the best large ships in the game. Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. Even without engineering, the Anaconda is still strong. OPT. An AMFU cannot repair itself. Colonia Bridge phase 2 and 3 give double engineered FSD, but phase 4 (multiple CGs) miss this great reward. Conductive Components: 27 Elite Dangerous is a space simulator game by Frontier Developments based in the year 3309. Dual Painite ship build guide | The Gold Digger | Elite dangerous. Commanders looking to specialize in exploration need a ship that can cover great distances, thats enjoyable to fly, and that can deal with the unexpected as it arises. It's. Analysis. While it can handle many roles exceptionally well, the Anaconda, perhaps unexpectedly, shines in exploration. Now we get to the Engineering section. Molybdenum: 10 Becoming a Patreon:https://www.patreon.com/downtoearthastronomyBuild link: https://coriolis.io/outfit/anaconda?code=A0putpFklkdzsuf57o7l1e1e1b1b24240n020205050505054k5o5ofm2d2dm9m90303C02f.Iw18ZVA%3D.Aw18ZVA%3D..AwOgrA9AjOECwWBAzAJkRApgQwOYBtMIIBOEgdiAI also have a discord server for my viewers https://discord.gg/Zg6QvB4---------------------------------------------------------------------------------------------------------Get a free Audiobook of your choice, by signing up for Kobo with this link: https://click.linksynergy.com/fs-bin/click?id=vUI56W7FKvw\u0026offerid=551662.1177\u0026type=3\u0026subid=0---------------------------------------------------------------------------------------------------------Follow me on Social mediaTwitter: https://twitter.com/D2EAstronomyInstagram: https://www.instagram.com/downtoearthastronomy/facebook: https://www.facebook.com/DownToEarthAstronomy/---------------------------------------------------------------------------------------------------------Want to get in contact with me? Mass -10.0%; Integrity -25.0%; Power Capacity +39.6% ==>Long Link<== Short Link:https://edsy.org/s/vsKJ0ls. Stations, outposts and surface bases are going to be FAR and few in between, if any are left. Phase Alloys: 24 DON'T SKIMP! Thermal Resistance +44.5%; Explosive Resistance -16.8% Description: A super fast and fun to fly exploration imperial Courier. Thermal Resistant 5 95.2%, Reflective Plating Flying an un-engineered Anaconda is absolutely terrible and I wouldn't recommend it in combat unless you want to be a gigantic slow moving target. This part is easy. There are a handful of ships that excel at exploration for one reason or another, but the Krait fits this build perfectly. STR. Remember to NEVER load limpets! Thanks in advance! An AMFU also cannot repair the hull, so a Repair Limpet Controller is needed. Easy Rank, Credit and G5 Material in Elite Dangerous Down to Earth Astronomy 1 year ago When 2x1 goes wrong - Elite Dangerous PVP - Anaconda vs 2 Corvettes Hello Game 17K views 1 year ago. Out of these cookies, the cookies that are categorized as necessary are stored on your browser as they are essential for the working of basic functionalities of the website. As for no engineering at all, you're gonna have trouble staying alive while presenting a massive target that moves like a ponderous brick, slap on all of the boosters and a minimum of 2 active shield cell banks and possibly a reserve set. 1: 1E Supercruise Assist [+2]. Swapping it out with a 4C cuts your fuel in half (16t) but adds 2.4LY to your range. In Thrust We Trust! may not be the BEST in any category, but it does what it NEEDS to, to be able to, I do a lot of deep-core asteroid mining (VO, LTD, Alexandrite, etc), which frequently attracts pirates. Purpose: PVE combat / Material collection, Description: An alliance chieftain build using cryptoscramblers and pacifier frag cannons to take down large NPCs for material collection. I mention a 2E Cargo Rack in the doc, but it's not in the actual build. Grade 3 rolls - 5 RELATED: Elite Dangerous: Best Ways To Make Money. Trust me when I say, you will appreciate putting even small amount of time into getting that thing just mildly engineered. Chemical Processors: 9 Purpose: PVE combat. Like I said before, the Anaconda fuel tank is a bit meh in size, so I put in extra fuel tanks. All of the threads that I've found talk about how great it is with engineering, but I need to find a workable build without it - any help is appreciated, and assume that price is no object. The remaining 5% only applies to very small ships, and even there the difference is pretty small, to the point that using Mass Manager for them still gives you a pretty good range increase. This is by no means the fastest way to collect materials but it is a lot more fun than most other methods. All trademarks are property of their respective owners in the US and other countries. We also use third-party cookies that help us analyze and understand how you use this website. You can limp home at 1% hull. RELATED: Games To Play If You Like Elite Dangerous, RELATED: Elite Dangerous Contest Gives Players a Chance at Having Their Name In-Game. Checkout EDMining.com for user submitted mining locations. Conductive Ceramics: 47 SHOW. Armor of 945. Yep, I was planning on doing the Ceos - Sothis grind up to the FGS, possibly the Corvette, after I have access to the engineers. The ship comes in 2 variants, one with weapons and one without. Coriolis Link: here. Whatever you decide, I hope you enjoy it! She even has all the toys you'll want for comfort-ability and expeditions with friends and still boasts a 71.50ly jump range! o7. Dirty Tuning 5 90.7%, Stripped Down You can either jump around the bubble to get the best deal, or go to a station that has them all. Proto Heat Radiators: 10, Mass : 510.10 T empty so it's OK to leave it in. Armour: 916.7 Just noticed the doc was missing it. Shielding Sensors: 21 This Anaconda is able to be your self-sufficient home away from home. It's a great ship to put on your fleet carrier to explore the local area around you. EDSY is a ship outfitting tool for Elite Dangerous. It is designed for any length of trip, whether it's just a few thousand lightyears or traversing the galaxy for months. Proprietary Composites: 21 Amazing heat management. Eccentric Hyperspace Trajectories: 7 You probably get into a siutuation where you need to fix your AFM before you need to fix your hull to be honest, but is more or less precautionary. An A ranked Conda will still kill everything for you, you will just be a little less efficient about it. The 5C Fuel Tank holds 32 tonnes of fuel. Integrity +40.0%; Optimal Strength -2.7% Press question mark to learn the rest of the keyboard shortcuts. Space is unforgiving, unpredictable, and undeniably vast. I've included two 4A AMFU's so you can repair both. Heat Efficiency +25.0% EDIT : Grind combat is optionnal, and is not performance combat : aim small. Speed : 251 m/s (335 boost) Its capable of repairing itself, it has all the tools needed for unexpected encounters, and it even has a self-defense mechanism to get away from pirates. Shields of 362 MJ. This build is a Jumpaconda with an SRV bay loaded! Just equip her for whatever task you wanna do. This build results in no boost! It can get across the bubble in just two jumps or to the nearest Guardian site in six. Espaol - Latinoamrica (Spanish - Latin America). Elite Dangerous: Best Fully-Engineered Exploration Ship Build By Robert Harper Published Oct 17, 2022 The Bubble Buster is a clever ship build that can cover great distances. The second is EDSY.ORG which (in my opinion) is a better layout and no scrolling. Open Symmetric Keys: 5 Integrity +240.0%; Power Draw +80.0% All rights reserved. You can scoop and jump quickly with 5 Thanks for the build Commander, will get this together now and start my journey to grab all the engineers o7 #2 xPEDx Apr 6, 2019 @ 5:58am All trademarks are property of their respective owners in the US and other countries. Galvanising Alloys: 7 Description: A Krait Phantom build with 65 Ly jump range made for exploration. COR. Your CMDR flies spaceships and participates in exploring a 1:1 scale Milky Way, trade between star systems, bounty-hunting wanted ships, discover alien lifeforms, and even pirate other ships for their cargo. As far as most people are aware, the fastest man-made (pilot carrying) vessile is the US Space Shuttle. maybe atach one rail gun or something incase you need to activate a pylon. Never waste MATS!, Reminder: Limpets = Weight = Reduced Jump Range. 26.39 MW available Overcharged 5 94.9%, Stripped Down Range : 75.76 LY unladen The reduction of weight will give you 300LY's every time. . The best ship for this build is the Krait Phantom. Its also surprisingly fast and fun to fly. Hull Boost -5.4%; Kinetic Resistance -14.4% Hope this helps you in your travels Commander. Designed by: Down to earth Astronomy. 200+ Mil/Hour - Wing minging Low Temperature Diamonds | Elite Dangerous. The Thrusters can be either Dirty or Clean as long as you apply the "Stripped Down" experimental effect. Thermal Resistant 5 100.0%, Thermo Block Probe Radius +50.0% You picked up the game last week, you're already (almost) Elite trading, and you're considering buying two Anacondas? Unidentified Scan Archives: 7 I picked up the game last week and am about to hit Elite trading, at which point I'm hoping to dump my Type 7 for an Anaconda, but I need to figure out how to build it without Engineers since it's the ship I'm planning to use to unlock them and work on Fed rank. Next, sell off all except the Planetary Approach Suite (PAS) in Optional Internal. Unsure what you mean by "ship to work toward Engineers" since you will no doubt allow the Engineers to modify all your ships.
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