Remember that most mods are not compatible with Ironman as they change game balance. Espaol - Latinoamrica (Spanish - Latin America). Press J to jump to the feed. If you have a related Youtube channel, enter the URL. In 1936 South Africa has a very small and poorly equipped military consisting of only three six-Infantry battalion divisions (Cape Force), three three-Infantry battalion divisions (Cape Brigade), and a single air wing of 30 Gloster Gladiator interwar fighters stationed in Transvaal. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. The technologies within are separated with any whitespace characters, such as XOR = { my_technology_1 my_technology_2 }. New comments cannot be posted and votes cannot be cast. "bonus_icon" represents the icon that's used for the one-time technology research bonus and "bonus" represents the text for the bonus saying how much it actually boosts the research. Unique to equipment, this will also make the equipment icon be a copy from the technology icon, unless an equipment-specific icon was created in the GFX__medium format. For example in the base game we have infantry_equipment_1, etc. To do this, use the rather complicated cheat code add_equipment [quantity] [equipment name] _equipment_ [level]. tiermaker.com. For example, the following will result in the value of 3 for POL and a value of 1 for every other country: An arbitrarily large amount of modifiers is possible to add to an ai_will_do, and they will apply in the order they're put in the code. I try ae 5000 infantry_equipment_1 and it isnt accepted. This is because porting Rt56 USA proved to be too much work. If the database object is not set to be unlocked by any technology in general, it'll be always possible to select it, while putting them in a technology will require the technology. Focus on taking back the east ASAP then move to the west, as some more states in the Midwest will secede too but they're not worth much. The background box which GFX is used. enable_tactic = my_tactic is also used to enable a combat tactic for the country that may be chosen during a land battle. A gorgeous tour de force, no one is the poorer for this graphical upgrade which brings an added level of immersion to the rampaging divisions vying for global control. Be sure to rush for the focus called something like 'Work with the Bund' and the one next to it, I think which says something about Silver Legions (EDIT: 'Recruit the Free Corps'). For this reason, it's better to avoid unresearching technologies such as this and treat these database objects as being granted for forever without being possible to take away. Oh god, but Im just tryna help out my boys in the Himalayan Empire!! The block contains technologies separated with whitespace characters, such as sub_technologies = { my_technology_1 my_technology_2 }. Press J to jump to the feed. That said, this is still a fascinating project, and one to keep an eye on! Valve Corporation. At the time of writing, an update to 1.10 Collie is expected within the next week. This has 3 types: army, navy, and air. The final cheat code will look like this: add_equipment 1000 light_tank_equipment_1. However, they are mostly similar in definition. With HOI4 In Real Time!, the game takes a full 60 real-life minutes to process one in-game hour at the slowest speed. The country-specific equipment and technology icons are done with inserting the country tag between GFX and the name of the technology, still separated with underscores, as name = GFX_HON_my_technology_1_medium. Press J to jump to the feed. That container window would have to be located within the containerWindowType with the name of countrytechtreeview, defined within /Hearts of Iron IV/interface/countrytechtreeview.gui (not countrytechnologyview.gui), for technology folders and within the containerWindowType with the name of countrydoctrineview, defined within /Hearts of Iron IV/interface/countrydoctrinetreeview.gui, for doctrine folders. Doesn't seem to crash when I play normally. does it allow tank, ship, and aircraft designer menu? In order to connect a technology to a different one within the tree, path is used as such in the technology from which the branch originates: In here, the technology where the path leads is specified with leads_to_tech. Why fight WW2, when you can fight WW1 instead? In order to assign an experience type to a technology, xp_research_type = army is used. If youre interested in learning more, we did a more in-depth mod reviewthat explores what makes it so compelling. For localisation, there are two keys assigned. At the same time, it guarantees you wont be stuck on a tiny island with only a single division all game. Compatible with Collie 1.10. The arguments of base (changing the value), add, and factor (multiplying it) can be used to modify it. This item will only be visible to you, admins, and anyone marked as a creator. is it possible to find out the name of the equipment from the mods? DnD alignment: Lawful Good. This command is the exact same as the above command, but 'ae' (a shortened alias) is used, instead of the longer 'add_equipment'. desc = MY_TECHNOLOGY_SPECIAL provides additional text when hovering over the technology. In order to make the folder appear in-game, the graphical user interface needs to be edited accordingly. This is done by putting the terrain within the scope of the sub-unit type or category. With Road to 56's extensive rework and their addition of a new civil war focus tree for the soviet Union, i thought this would work extremely smoothly as a dependent for this mod. The distinction between small items and regular items is in equipment. This guide allows you to quickly spawn equipment in game. Create a new text document using word pad or similar software, then copy and paste the below into it: #### Motorized, Mechanized & Amphibious ####, add_equipment 1000 gw_tank_equipment # Great War Tank. A deeply rich world fourteen years in the making, every aspect of this alternate history is fully fleshed out in this latest incarnation to delight fans of the legacy of this mod as well as new players. If it's not met, then any technology connected to it via path = { } will also become invisible. Support Equipment is an example of a type of equipment. Youll end up switching sides several times, which can be great fun after all, when youre a master of the game, the only way to have a worthy opponent is to play against yourself. This can be useful for technologies which use an icon that's not the same as the equipment that it unlocks, such as the landing craft or rocket engine technologies in base game. This item will only be visible in searches to you, your friends, and admins. The research tab has been replaced by a new tech tree, reflecting the state of the Fallout universe in 2275; some of the tribal factions will be equipped with spears and scavenged firearms, where the more advanced factions can research and deploy the vaunted Power Armor that has been on the cover of most every Fallout release in the last few years. The Ultimate HOI4 Scenario Mod Tierlist. The way that the value is evaluated for AI picking the technology is that, every 7 days[3], it generates a random decimal value between 0 and the ai_will_do value for each of the technologies. Each technology is a separate block within technologies = { }, where the name of the block is used as a technology ID. Enhanced Non-Historical Outcomes In the exact same way, sub-technologies can have folder-specific items, such as GFX_subtechnology_my_folder_available_item_bg. We've massively expanded the technology tree, extended the timeline to 1956, and developed some truly awesome alternate-history paths for nearly every country. These container windows for items are not contained within any other container window, rather being defined fully independently. For doctrines, it's also typical to add the textbox detailing what the folder is. Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. A true joy to experience for the story and drama with brand new ideologies and situations based on all of the consequences of this what if. Expert AIputs in a lot of behind the scenes work to make the AI a more challenging opponent for the players, specifically with the 1936 start with Historical Focus mode turned on. This has an effect on production efficency retention. The picture defined within is done with the picture iconType, and it cannot be changed to be technology-specific, it depends only on the sub-technology index of the technology. Well, there is always the option to encircle half of Poland and Belarus with light tanks, or as I like to call it, the Minsk Pocket. However, AI can still research technology even if it's hidden, so it should be made impossible to research manually if it's intended to be hidden. All trademarks are property of their respective owners in the US and other countries. This is how to use the add_equipment console command (v1.11). Reddit and its partners use cookies and similar technologies to provide you with a better experience. These effects will be run for the country and they will show up in the tooltip of the technology so that the player is aware of them. If you spot a mistake then you are welcome to fix it. Additionally, it's possible to make the cost be modified by other technologies pathing to it. This is a complete list of all add_equipment commands for HOI4. Complete with a much improved AI, playing HOI4 no longer feels like a solved game as most playthroughs canbut rather becomes a dynamic and challenging foray into the dangers of global total war. Also, warfare in EoanB isnt that satisfying as it still uses the mechanics from vanilla HoI 4, more or less. The only way to add a country to a technology sharing group is to use the add_to_tech_sharing_group effect to do so. If only there was something more immersive? This could also be considered an overhaul mod of sorts given the extensive work done with the AI, but its not meant to necessarily give the player an alternative scenario or a more immersive experience. Guide updated for NSB. So I've been playing HOI4 and specifically road to 56 for a while but I took a long break recently and USA has a different focus tree now :( I want to go fascist but I can't find any focuses to follow Do I have to do an old fashioned civil war or is there focuses and im just missing them? Within the ai_will_do = { } block, modifier = { } functions as a trigger block where the prior three value-modifying arguments are also supported. Like most files, the filename has no bearing on how the file is read: any technology can be in any folder without issues. There are two types of trigger blocks used in blocks.allow = { } is a trigger block checked continuosly throughout the game. Each country-scoped modifier is allowed to be put directly within the technology, and these will apply to the country after researching the technology. Valve Corporation. Additionally, this also serves as an AND statement unlike the path that serves as an OR statement: every dependency must be researched to complete this technology, alongside at least one of the paths leading to this technology if there's one. The veteran alternate history mod on the block. how can I get flame tank through console command? Were not sure about later versions at this time. This mod is compatible with Version 1.10 Collie & all DLC. Taking my_category_1 as an example, it'd have the localisation of this: In particular, the first one, the same as the category's name, is used for most cases (such as the one-time bonuses and technology sharing groups), while the second one, with _research appended in the end, is used for the research_bonus-type modifiers. Equipment types are assigned with enable_equipments = { }, with each equipment type within listed separated with any non-zero amount of whitespace characters. These would be used for both regular and small items - in order to make small items be smaller by appearance, folder-specific sprite definition are required. For example, slotsize = { width = 70 height = 70 } would mean that both x and y represent 70 pixels in the GUI. If there are multiple technologies leading to this one within the same folder, the technology will use the same gridbox used in the technology pathing to it that was defined the earliest. The definition for doctrine items is fully identical and does not differ from technologies in any way. Road to 56 is all about alternate history and . Unpopular opinion: battleplans are the most fun way to play the game. In which direction x and y aim depends on the format of the gridbox: a "LEFT" format means that x goes up-to-down while y goes left-to-right, while an "UP" format would mean that x goes left-to-right while y goes up-to-down.
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